Hi there, I'm Alex!
I'm a hacker // founder // musician living in San Francisco. Previously at Stripe now starting something new.
Get in touch on Twitter @alexkehayias.
Latest
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What I Learned - 2020
What I learned in the most awful year and why I'm optimistic for 2021. -
Noteland - Note blogging platform
A radically simple way to start a note blog, zettelkasten, or digital garden. -
Zettelkasten, Emacs, and Creative Thinking
An in-depth description of a Zettelkasten note taking practice that helps me improve clarity of thinking and creativity. -
Tunnelcast
An experimental deck builder game -
Self-servicification of internal teams
Common pitfalls of interal services teams moving to a self-serve model and what to do about it. -
Problem solving
Introspecting on improving my product problem solving skills -
Zettelkasten notes
My personal collection of notes organized in the Zettelkasten method -
Episodic - procedural narrative generator
Creates a cohesive narrative comprised of story elements for multiple agents -
What I Learned - 2019
Lessons and learnings from 2019. -
Building Remote Teams
Everything I've learned about building and running remote engineering teams -
Progressive WebAssembly Applications - WebAssembly SF
A look at progressive WebAssembly applications (PWAA) using Rust -
Shutting down Workbeam
Retrospective of a fun side-project that never really launched -
Fane - simulator written in Rust
Fane is a toy simulator written in Rust. So far it doesn't do much! -
How I learned to code in nine years
How I learned to code and found myself in the tech over the course of nine years -
Woz - Progressive WebAssembly Application generator for Rust
Build and deploy a Rust progressive WebAssembly app from the command line -
Personal Site - alexkehayias.com
My personal website (this website!). -
What I Learned - 2018
Lessons and learnings from 2018. -
Graphplan in Rust
An implementation of the Graphplan algorithm in Rust. -
OPZed
News and video of the Teenage Engineering OP-Z sequencer and synthesizer. -
Rust safety checker cargo-rust
Safety checks for Rust projects that finds all uses of unsafe code in dependencies. -
AI Planning in Python - Python SF
An overview of STRIPS style planning in Python via GraphPlan -
Grammarling - EBNF in the browser
Interactive EBNF grammar editor that renders to HTML and styled with CSS -
Functional game engine design for the web - Clojure West
Designing a game engine for the web using functional programming -
Workbeam.io
The programmable project platform for productive teams with deadlines. -
Praline
Live state inspector for running ClojureScript Reagent apps. -
From zero to one IRL - Int'l Week
A talk for International Week site visitors about starting a company -
Functional Game Engine Design - Lisp NYC
Exploring functional programming as applied to game engines and Lisp -
Using Storm with Clojure - Clojure NYC
Experience report of building data pipelines with Storm and Clojure -
Chocolatier: a ClojureScript game engine - ClojureScript NYC
An overview of an experimental game engine written in Clojure -
Chocolatier - functional game engine for the web
A functional game engine for sprite-based 2D games in the browser written in ClojureScript